Museum Magic

IMG_4499Recently, I had a wonderful two days visiting Ricardo Nemirovsky and his team in San Diego. I started by visiting the wonderful Fleet Science Center and being the mathematician for their Meet the Mathematician event on the Sunday afternoon. (I even got my own poster – wow!) Ashanti Davis met me and showed me around the Taping Shape* exhibit for which I had designed the 3D-printed mathematical models.

IMG_4526    IMG_4515

IMG_4506These photos don’t really capture how marvelous it was to walk inside the topological shapes. How often does a mathematician get to explore the interior of a torus, or walk down the leg of a pair of pants?!? The lighting kept changing color as well, adding to the experience.

I was able to see my 3D-printed models in action; anything from little kids throwing them around, to big kids and grandparents building more complex topological shapes.

IMG_4522     IMG_4524

IMG_4518The folks at the museum had set up a tank with soapy water, and the frame for the Schwarz P surface could be lowered into and out of the soapy water by folks using a wheel. The frame worked perfectly, beautifully showing the Schwarz P surface.

I spent my hours in the museum talking with people who stopped by about the math of the Taping Shape exhibit and of the 3D printed models. Using zome tools and another tank of soapy water, I was able to demonstrate just a few of the many different shapes that soap film (a.k.a. minimal surfaces) take. The kids experimented with their own zome tool shapes. They created some bizarre models giving interesting soap films. Many of the soap films we created showed the classic angles where three or more soap films joined together. (Math in action really does work!) It was a wet and fun time, and my hands ended up very, very clean. Thanks go to Ashanti for setting things up and keeping me company during much of the afternoon.

IMG_4502   IMG_4535

IMG_4545A number of my designs had been 3D-printed into giant sized models, which was great to see. On the final day of my visit I was able to meet with the entire Informath team. I was also able to hang out with Bohdan Rhodehamel and see his lab. He was responsible for 3D-printing and then assembling the models for the Taping Shape exhibit. I wrapped up my trip by giving the math department’s colloquium on Mathematics and 3D Printing at San Diego State University.

 

*The Taping Shape exhibit is part of the InforMath project funded by the National Science Foundation (DRL-1323587).  (The InforMath Project is a partnership between San Diego State University and several museums at the Balboa Park, including the Rueben H. Fleet Science Center .)

 

Soap film frame for the Schwarz P surface

In an earlier post on the mathematics of the Schwarz P surface, we saw how minimal surfaces can be understood by viewing them as soap films. The final challenge was to construct a 3D printed soap film frame for the Schwarz P surface for the Taping Shape*  exhibit at the Rueben H. Fleet Science Center.

From the way the Schwarz P surface is constructed, we know the boundaries of the 4-gons lie in the surface. Thus the surface has many straight lines lying in it. There are also many circles (really almost circles) lying in the surface. frame1To construct a soap film frame in Cinema4D, I simply took these lines and circles and thickened them to get the frame. To prevent interior intersections of the tubes, I used the Boole tool (\(A\cup B\)) as I added in the lines and circles. In essence, this takes the “skin” of the two surfaces and ignores what is inside. The last time I used the Boole tool the surface vanished – it was too much for the program to render. However, by deselecting the High Quality option in the Boole options we were able to get the model to appear. I made three sizes of models: 6cmx6cmx6cm,10cmx10cmx10cm, and 15cmx15cmx15cm. I also made these sizes with two different tube diameters: 2.5mm and 3mm.

Printing the model was another question entirely. We had many fails (two shown below) before we figured out how to print the frame.

frame-fail-1    frame-fail-4

In essence, the unsupported parts of the model vibrate when the printer’s extruder is going over them. This leads to the frame being “fuzzy”, and even having visible jumps at some points. The solution was relatively simple. When printing, we selected to have the tubes print as a solid, and we also made sure the entire model had supports. The photo below on the left shows the supports for the uPrint SE print, the one on the right shows the 6cm size 3mm diameter frame printed by the MakerBot 2X replicator.

frame-supports    frame-small2

We found that when we dipped model in soapy water, the soap film gave a lovely approximation of the Schwarz P surface.

frame4The frame has a lot of symmetry too. There are many interesting viewpoints, for example as shown on the right by a 10cm size 2.5mm diameter print by the uPrint SE. You can find the files for the model here on Thingiverse.

 

 

*The Taping Shape exhibit is part of the InforMath project funded by the National Science Foundation (DRL-1323587).  (The InforMath Project is a partnership between San Diego State University and several museums at the Balboa Park, including the Rueben H. Fleet Science Center .)

Other Schwarz P surface prints

In the last post, I described how I designed a 3D printable Schwarz P surface unit for the Taping Shape*  exhibit at the Rueben H. Fleet Science Center. In the process of designing that surface, I made two other approximations of the Schwarz P surface. These did not end up in the exhibit, but making them was interesting.

When I was first looking at the Schwarz P surfaces, I found some great graphics on the web here. Schwarz-triang  I downloaded the .wrl file from there, then edited it in Cinema4D to get one Schwarz P cubical unit. It turns out that this apparently smooth model has an interesting triangulation. (You can select commands in a 3D modeling program to smooth out the edges when it is rendered.) I’m not exactly sure how the folks designed their surface, it is less smooth than my model, but is possibly more mathematically accurate.

As before, I extruded the surface by 5mm and added caps. I found I needed to clean up the rims of the surface, they weren’t level. To do this, I went into Point Mode, then selected the points along the rim. I then used the Set Point Value command (Mesh → Commands → Set Point Value) to set the appropriate \(x\), \(y\), or \(z\) coordinates to be the same. After that, I adjusted some points by hand, and fixed some overlapping polygons near the rim.IMG_4050 (By deleting a vertex or polygon as needed, then using the Close Polygon and Knife tools to fill in and tidy up the shape.) I then added in magnet holes as before. I made both a 6cmx6cmx6cm and 10cmx10cmx10cm size model. The figure above shows a comparison between my mostly smooth model and this version. You can find the files for the model, and instructions on how to place the magnets here on Thingiverse.

It turns out that the Schwarz P surface may be approximated by the level surface \(\cos(x)+\cos(y)+\cos(z)=0\).SchwarzP-Mathematica  I created this surface in Mathematica, then downloaded it as a .wrl file.  I then imported that into Cinema4D. The surface had a very complex triangulation. After playing around for a bit, I worked out that the best thing to do was to optimize the surface once, then extrude the surface 5mm with caps.

 

Unfortunately, the surface needed a lot of editing! Schwarz-trig2As seen on the left, parts of the surface extended outwards and needed removing. I went into Point Mode and simply deleted these pieces. Worse, there were parts of surfaces inside the model as shown below on the left. Many 3D printers won’t print objects with pieces inside like this. I removed these surfaces, by going into Polygon Mode and deleting them. Alas, tiny holes sometimes appeared in the surface afterwards, and needed to be filled. There were also many overlapping  or missing triangles as shown below on the right. I ended up going over the entire surface (inside and out) and fixing these problems. Some printers would have been able to ignore these triangles, others would not. Fixing these surfaces was a labor of love, but worth it in the end.

Schwarz-trig3   Schwarz-trig4

Once all the editing was complete, I added in magnet holes as before. I made both a 6cmx6cmx6cm and 10cmx10cmx10cm size model. I printed these on both the MakerBot 2X and uPrint SE printers, the 6cm size is shown below. You can find the files for the model, and instructions on how to place the magnets, here on Thingiverse.

IMG_4055   Schwarz-trig

*The Taping Shape exhibit is part of the InforMath project funded by the National Science Foundation (DRL-1323587).  (The InforMath Project is a partnership between San Diego State University and several museums at the Balboa Park, including the Rueben H. Fleet Science Center .)

Constructing a Schwarz P surface

The challenge: to construct a 3D printed Schwarz P surface piece for the Taping Shape*  exhibit at the Rueben H. Fleet Science Center, which could be joined to others to create a finite part of a Schwarz P surface. I’m not the first to do this,  Ken Brakke has already used his Surface Evolver program to create a beautiful and truly superior Schwarz P surface found on Shapeways.

With limited time before the exhibit, could we create a reasonable approximation of the Schwarz P surface using Cinema4D?Schwarz-smooth-1 We (Dave Pfaff and I) started by finding the minimal surface for a 4-gon with corners at the vertices of a regular octahedron. We then extended the resulting surface by 180 degree rotations about the straight boundary lines. This created a surface, but it was not quite right.  We needed to cheat a bit and make the 4-gon surface closer to a quarter circle in the middle. (The actual Schwarz P surface is not circular there, but is close.)

Schwarz-smooth-3After using the Close Polygon tool on the 4-gon, we used the Subdivide command for the 4-gon, then moved vertices closer to the circle. We subdivided again, moved vertices closer to the circle again and repeated the process. We then rotated 12 copies of the 4-gon unit around various edges to get the figure to the left.

Schwarz-smooth-4We then arranged 6 of these units in space, and added in a cube. We used the Boole command to cut out a cubical Schwarz P unit. I then extruded the surface, and added magnet holes as described previously in this post:

Joining models with magnets

Schwarz-smoothI made two sizes of models: 6cmx6cmx6cm and 10cmx10cmx10cm. We printed the models on the uPrint SE printer. They printed just wonderfully. The one small flaw in the design is that there is a slightly raised line in the place where we moved vertices to the circular arc. However, the model has many strengths: aside from the line it is quite smooth, and you can almost (but not quite) see the 4-gons. Given the time restriction before the exhibition, we decided to leave the model as is.

Schwarz-Bohdan-kids1To the left is some of the Schwarz P surface models printed for the Taping Shape exhibit.

You can find the files for the model, and instructions on how to place the magnets, here on Thingiverse.

*The Taping Shape exhibit is part of the InforMath project funded by the National Science Foundation (DRL-1323587).  (The InforMath Project is a partnership between San Diego State University and several museums at the Balboa Park, including the Rueben H. Fleet Science Center .)

Joining models with magnets

Part of the design challenge for the models for the Taping Shape* exhibit, was to find a way to join them together. I was inspired by Jason Cantarella’s Decomposition of a Cube Manipulative which uses small magnets to join the pieces together. These magnets are 3mm (diameter) x 3mm (height) cylindrical rare earth magnets.

To make holes for the magnets I made a cylinder of height 6.4mm and radius 1.6mm. I knew I needed to use the Boole tool to create the holes. Most importantly, I had to make sure to that the holes perfectly aligned on different pieces. Cinema 4D has a wonderful Array tool, which I used to create an array of four cylinders centered at the origin. I adjusted the radius of the array until the cylinders were perfectly placed on the pair-of-pants model. The 6.4mm height of the cylinders allowed me to position the models above or below the array, so the height of each hole was precisely 3.2mm.

I then moved the different models (or the array) around the origin to get four holes perfectly placed in each rim of the pair-of-pants, ring and caps models.  The photo below shows the ring system for the pair-of-pants with the cylinder array ready for the Boole tool on the left. The ring on the right is ready to go.pants-ringAfter printing, I found that the magnets fit snugly and would not come out. If you are worried about this, Jason used a little JB Weld epoxy. (He suspects that you could also use superglue.)

Putting the magnets in was nearly impossible. However Jason’s magnet insertion tools were just awesome. They allowed me to seat the magnets into the little holes, and helped me keep track of which end of the magnet went where. I strongly recommend printing the \(+\) and \(–\) magnet insertion tools in different colors to help with this. I put down one tool to check a print, then picked the other one up instead, messing up the placement of the magnets. (I discovered the hard way that the magnets really don’t come out…)

For the pair-of-pants and caps models, I alternated the \(+\) and \(–\) ends of magnets around the rims of the pair-of-pants. I did this in a consistent way, for example the \(+\) was always at the front and back of the pants.  For the rings, the plain ones should be aligned the same alternating way on the top and bottom rims. The ones with plus/minus signs or 90 degrees should have the arrangement rotated by 90 degrees.

The end result? Models which snap together in a satisfying way. The reason for the rings should now be clear. Without them, the models connect in only two possible orientations. With them, the models can be snapped together in four different ways.

 

*The Taping shape exhibit is part of the InforMath project funded by the National Science Foundation (DRL-1323587).  (The InforMath Project is a partnership between San Diego State University and several museums at the Balboa Park, including the Rueben H. Fleet Science Center .)

A new challenge

In December, I was contacted by Professor Ricardo Nemirovsky from San Diego State University to design 3D printable surfaces for the  Taping Shape* exhibit at the Rueben H. Fleet Science Center in San Diego, California. The exhibit runs from January 30 through June 12, 2016.

The exhibit contains a structure made out of packing tape with
three interconnected regions: a torus, a topological
equivalent to Schwarz P surface, and a pair-of-pants
surface with the legs twisted. The structure is large enough for visitors to walk and crawl through. There are three “work tables” (one for each region), with materials, suggested activities, poster displays, etc. The 3D printed models will be a part of the work table and displays.

Ricardo requested I make pair-of-pants surfaces with caps that can be joined together in different ways, Schwarz P surfaces that can be joined together, and also a frame that allows the Schwarz P surface to be created as a soap film spanning the frame. The challenge was on!

In the following blog posts, I’ll explain a bit about the math behind the surfaces, and how we figured out how to build and print them.

*The Taping shape exhibit is part of the InforMath project funded by the National Science Foundation (DRL-1323587).  (The InforMath Project is a partnership between San Diego State University and several museums at the Balboa Park, including the Rueben H. Fleet Science Center .)