In order to make a monkey saddle I created the surface in Mathematica. I then exported it as a .wrl file and imported it into Cinema 4D. Once it was in Cinema 4D, like all surfaces, I made it the correct size, optimized the polygons and extruded them by 0.20 cm.
I then added an equation to the surface by punching it all the way through. This time with the equation I used Arial as the font instead of Times New Roman to hopefully avoid the issues we had with the formula when printing the hyperbolic paraboloid.
I printed the monkey saddle using the liquid printer and the formula in Arial font ended up looking great. The model can be found on Thingiverse here. 

After making them the correct size I optimized the polygons and extruded them by 0.20 cm (a process I can now do very quickly after all my practice with the quadratic surfaces). I then printed each of them on the liquid printer and had fantastic results!
The .STL and .form files for both of these helicoids can be found on 



