My next goal was to print two cylinders whose axes intersect at right angles and the volume common to both, otherwise known as the Steinmetz solid. I began by modeling these objects in Mathematica so I could import the objects to Cinema 4D as well as create an interactive Mathematica worksheet about these objects.
I exported the top object as a .wrl file into Cinema 4D since it was already a solid.
For the bottom object, I decided it would easiest to create it from scratch in Cinema 4D using the “Tube” object and simply adjusting the dimensions and orientation.
I attempted to print the intersecting cylinders on the Afinia printer in the Math Department. It failed to finish printing because the filament got tangled coming off of the spool. However this was not a complete fail since it shows the inside of the two cylinders and can still be used as a teaching tool.
I am currently attempting to reprint it and will see how it goes!
Update: The filament got tangled once again while I was printing resulting in a similar object to the one above. We decided that these were both better teaching tools than the original design and decided not to try to print again.